Monday, 26 March 2018

BA3b - Week 8 Recap: What Did I Do This Week...

I started doing the colours but it's not enough to show. The past week as been very strange - I haven't had any motivation to any work but I've not been sad or bad really, until the last few days. I did do some work unrelated to the project so that's better than nothing and I'm slightly back into the groove of working on something.
I did something that was small and I was relatively proud of because it was my first time doing said thing then was full of motivation for about 2 days and then it all went away and I spent about 2 days in bed afterwards because I felt like it was bad again so...


Weeks

26/03/2018 - 01/04/2018
Week 9
- Clothes colours
- Weapons iterations and colours / 'animations'
- Logos / Things on clothes/weapons

02/04/2018 - 08/04/2018
Week 10
- Character facial shape
- Hair iterations / colours
- Character expressions

09/04/2018 - 15/04/2018
Week 11
- Character movements - running, attacking, crouching, jumping, abilities / 'animations'

16/04/2018 - 22/04/2018
Week 12
Model Sheet - front, details and weapons (reference guide)

23/04/2018 - 29/04/2018
Week 13
Model Sheet - front, details and weapons (reference guide)

30/04/2018 - 06/05/2018
Week 14
Character Sheet - expressions, movement, attacking

07/05/2018 - 13/05/2018
Week 15
Hero painting in environment

07/05/2018 - 13/05/2018
Week 16
Hero painting in environment

Sunday, 18 March 2018

BA3b - Week 7 Recap: Clothes, Weapons, Hair Iterations and Colours

Week 7 - Clothes, Weapons, Hair Iterations and Colours



The pieces above are combinations of the previous designs - but in full. So these will be the actual designs I could be using as finished products. I then further defined which areas I wanted as as snake-skin like material and which areas should be a more clean, solid type. I figured out where things should go, the abilities and extra things so I now have a clearer idea.
I then did a similar thing with the colours and types of patterns in the second piece below. I made it clear to myself that these colours exist in such a way due to the dark background I'm using.


Due to the slowness of my workings and the small amount of work that I've done what with the losing of days, I will have to just adjust my schedule quickly - this is a guideline and is only here for me really.

05/02/2018 - 11/03/2018
Week 6
Clothes, weapons and hair iterations and colours

12/03/2018 - 18/03/2018
Week 7
- Clothes finalisation

19/03/2018 - 25/03/2018
Week 8
- Clothes colours
- Weapons iterations and colours / 'animations'
- Logos / Things on clothes/weapons

26/03/2018 - 01/04/2018
Week 9
- Character facial shape
- Hair iterations / colours
- Character expressions

02/04/2018 - 08/04/2018
Week 10
- Character movements - running, attacking, crouching, jumping, abilities / 'animations'

09/04/2018 - 15/04/2018
Week 11
Model Sheet - front, details and weapons (reference guide)

16/04/2018 - 22/04/2018
Week 12
Model Sheet - front, details and weapons (reference guide)

23/04/2018 - 29/04/2018
Week 13
Character Sheet - expressions, movement, attacking

30/04/2018 - 06/05/2018
Week 14
Hero painting in environment

07/05/2018 - 13/05/2018
Week 15
Hero painting in environment

07/05/2018 - 13/05/2018
Week 16
SPARE WEEK

Sunday, 11 March 2018

BA3b - Week 6 Recap: Clothes, Weapons, Hair Iterations and Colours

Week 6 - Clothes, Weapons, Hair Iterations and Colours


It is another unfortunate occurrence that I've lost half of this week but I'll just keep at it and see how it goes.


Above are small iterations of the capes and small designs. I drew inspiration from snakes, in particular the Cobra. I picked the design which I preferred most and reminded me of the creature. I wanted the additions to be subtle but not basically invisible.


I then mapped out the areas of the clothing I could possibly cover with a different material - perhaps one which is more scaly than the rest. The front and back here, unlike the first two pieces, do not necessarily correspond to each other, nor do most of the parts on one figure - I just started to cover any areas I thought might look interesting and then work from there. Some were far too much and some didn't make sense or look nice - I still wanted to make it rather subtle.
The next set of designs I'm going to post will have the best of the ones I have tested out. I will be grabbing aspects of the better ideas and putting together into a few designs I would be happy with using.

Colour scheme wise I have thought about taking some colours and patterns from both the Black Mamba and the Inland Taipan snakes. She must be stealth and fast, which both these creatures are.

Week 6 - Revised Weeks for the rest of the Project
(Mostly for my benefit as I work better with things written down and planned)
12/03/2018 - 18/03/2018 - Character and Weapon Animations. removed/spread amongst other weeks
(?) = Might be too close to the game - may not do


05/02/2018 - 11/03/2018
Week 6
Clothes, weapons and hair iterations and colours

12/03/2018 - 18/03/2018
Week 7
- Clothes finalisation / colours
- Hair iterations / colours
- Weapons iterations and colours / 'animations'
(I mean I should be able to complete one 'section' a day...)

19/03/2018 - 25/03/2018
Week 8
- Character facial shape
- Character expressions

26/03/2018 - 01/04/2018
Week 9
- Character movements - running, attacking, crouching, jumping, abilities / 'animations'

02/04/2018 - 08/04/2018
Week 10
- Logos / Things on clothes - Character icon (?)
- Ability icons (?)

09/04/2018 - 15/04/2018
Week 11
Model Sheet - front, details and weapons (reference guide)

16/04/2018 - 22/04/2018
Week 12
Model Sheet - front, details and weapons (reference guide)

23/04/2018 - 29/04/2018
Week 13
Character Sheet - expressions, movement, attacking

30/04/2018 - 06/05/2018
Week 14
Hero painting in environment

07/05/2018 - 13/05/2018
Week 15
Hero painting in environment


07/05/2018 - 13/05/2018
Week 16
SPARE WEEK

Monday, 5 March 2018

BA3b - Week 5 Recap: Clothes, Weapons, Hair Iterations and Colours

Week 5 - Clothes, Weapons, Hair Iterations and Colours

It looks like I'll have to extend this task another week as I somehow lost this one completely as well. This will be my 2nd week of the 3 that I've had "freed" up, so I'm actually praying that this will go fine.

There are no pictures I can upload for this entry, but at least I'm keeping up with the posts. I had a bit of a heart attack thinking I had lost a week's worth of work but it's okay I found the file again.

I've found 3 types of snakes I'd like to draw inspiration from -
Inland Taipan - the deadliest snake, Black Mamba - the fastest snake and the Cobra.
I will be turning the figures I have and designing the clothes and colours - hopefully done by Thursday. Then the hair and colours on Friday, and weapons and colours on the weekend, We'll see.

I may need to take this out - 12/03/2018 - 18/03/2018 - Character and Weapon Animations.
Not sure yet, but here is the revised version of the production dates.

05/02/2018 - 11/03/2018
Week 6
Clothes, weapons and hair iterations and colours

12/03/2018 - 18/03/2018
Week 7
Character expressions - facial shapes

19/03/2018 - 25/03/2018
Week 8
Character movements - running, attacking, abilities

26/03/2018 - 01/04/2018
Week 9
Character and weapon animations

02/04/2018 - 08/04/2018
Week 10
Character icon, ability icons, things on clothes - designs

09/04/2018 - 15/04/2018
Week 11
Model Sheet - front, details and weapons (reference guide)

16/04/2018 - 22/04/2018
Week 12
Model Sheet - front, details and weapons (reference guide)

23/04/2018 - 29/04/2018
Week 13
Character Sheet - expressions, movement, attacking

30/04/2018 - 06/05/2018
Week 14
Hero painting in environment

07/05/2018 - 13/05/2018
Week 15
Hero painting in environment

I have one week of leeway left. I'm hoping I don't need to use it in a panic.